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Several activities - research stations, landmarks, bases, crimes, challenges, and backpacks - earn you tokens for each one you complete. Once you unlock all of the towers, you’ll have all of your options right there on your map and your minimap. Sure, collecting every backpack or photographing every tourist trap is going to take a good chunk of time, but it’s rarely going to feel like a slog. The interesting thing about Spider-Man is that all of these side activities aren’t overly distracting. Yes, this makes your map look busier, but it lets you see everything and plan accordingly. Once they’re activated, you’ll see nearby crimes, collectibles, and side missions. These police towers dotted across the city fill in the details on your map. But there’s a point to everything and it’s all (relatively) bite-sized. Between collectibles, side missions, crimes, and landmarks, your map gets really crowded. Spider-Man’s New York is packed with things to do - and even more things unlock as you progress through the game. Following the main story will also continue to unlock additional activities throughout the city.
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Trust the game (and follow the main story) to let you know how to do things as you need them. The game is good about helping you along with on-screen tips and tutorials, but you’re still kind of starting in the middle. You still unlock new things - like gadgets and moves - as you progress, but this isn’t an origin story. That means you don’t get to learn about your superpowers and abilities. When you start playing Spider-Man on PS4, you’re already Spider-Man.